$onJoined
Triggered when a user joins the server.
$onJoined[Channel ID] is a callback, which means it’s used in the command trigger (not the code). The command is ran when a user joins the server.
You can only have 1 single
$onJoined[]per bot.
Syntax
$onJoined[Channel ID]
Parameters
Channel ID(Type: Snowflake || Flag: Required): The ID of the channel where the message should be sent to.
Example
-
Create a command with the trigger
$onJoined[Channel ID].You must replace “Channel ID” with a valid channel ID or a server variable that holds the channel ID (See more here…)!

-
Input your code/reply text.
You can use functions like
$username,$authorAvatar,$authorID,$membersCount,$serverName[$guildID]here.
-
Now, you have a welcome message! ✨
Welcome Nicky. Say hi! Nicky , welcome to Cool Server!
Not Working? Check out the Troubleshooting section.
Troubleshooting
Is $onJoined[] bugged or not working?
-
You must have at least version
1.17.9of the app. -
Go to Discord Developer Portal and select your bot. Then, click on bot’s tab and enable Member Intents.


-
Open BDFD app and select your bot. Go to bot settings and enable Member Intents.


📝 Enabled intents in the app should reflect the intents enabled in the Discord Developer Portal.
For example: If you haveMembers Intentenabled in the Discord Developer Portal then you should respectively enable them in the app (unless you don’t want to use them at all). -
Make sure
$onJoined[channelID]is written in the “command trigger” field and not in the code.

-
Make sure your bot has
VIEW_CHANNEL,EMBED_LINKS,SEND_MESSAGESpermission in the channel provided in$onJoined[], and that you inputted a valid channel ID. -
Also, make sure you don’t have more than 1
$onJoined[].
Advanced
Per-Server $onJoined
Both free and premium users can use $onJoined[], and all users can put $getServerVar[] within $onJoined[]. However, non-premium users can not use $getServerVar[] outside of callbacks.
If you own a public bot and want to make it so multiple different servers can use $onJoined[] (e.g. set their own welcome channel), follow these steps:
-
Create a variable named “
welcome” and the value set to nothing.

-
Create a command for setting the welcome channel, then put the following in your code:
$nomention $onlyAdmin[You need the admin permission to use that!] $argsCheck[>1;Please mention a channel!] Welcome channel updated! $setServerVar[welcome;$mentionedChannels[1]]📝 Servers will need to setup the channel they want the welcome message to send to (by running a command with the code above).
-
Now replace
$onJoined[Channel ID]in your welcome command trigger, with$onJoined[$getServerVar[welcome]]and you’re all set!